![]() ![]() ![]() "I've read somewhere that if you don't get the meld canisters in missions, the aliens actually benefit from that somehow (like they get more resources on that mission if you failed to get the meld) I'm not sure about this, but now that i think about how my campaign went, it makes a lot of sense." "When the aliens are starving for resources, you will start to see relatively weak aliens on missions, and very low amount of meld available. So if the numbers are getting high, is because the aliens have a lot of resources, and you should expect missions to start get even harder." "Well, from what i understand, the amount of meld you get, depends on how much resources the aliens have. You also don't know what is going on in the other continents (you don't have satellites there) And if i'm not mistaken, by the end of the first month, one country will automatically leave the xcom project, giving the aliens a base in that country, which boosts their resources significantly. I've read somewhere that if you don't get the meld canisters in missions, the aliens actually benefit from that somehow (like they get more resources on that mission if you failed to get the meld) I'm not sure about this, but now that i think about how my campaign went, it makes a lot of sense.Īlso, aliens get resource even if you win the mission, but they obviously get less amount of resource if you win (especially without casualties). When the aliens are starving for resources, you will start to see relatively weak aliens on missions, and very low amount of meld available. So if the numbers are getting high, is because the aliens have a lot of resources, and you should expect missions to start get even harder. Well, from what i understand, the amount of meld you get, depends on how much resources the aliens have. ![]()
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